Wednesday, 6 December 2023

Session 11


The PCs visit the graveyard to pay respect to one of Xana's lost comrades. they then visit a few taverns in the city, to try and learn more about the Blackscale Coil. Their research is inconclusive, so they decide to go the the harbour. The party sails away from Anvilgard on the Blackfin. At sea, they see the wreck of a plagueship of Nurgle.

Wednesday, 25 October 2023

Session 10

 

Anvilgard, City of Scales

The party arrives in Anvilgard, where they report to Lord-Castellant Ephrem Vanhelm. The Stormcast informs them about a missing duardin ship that was transporting a shipment of chemicals necessary for the welfare of the city. He directs them to council-woman Morgan Kassan for details.

The PCs meet with Lady Kassan; she explains the dangers of the Searing Sea outside of Anvilgard, and of her fear that pirates might have attacked the missing ship, and stolen both the chemicals and the formula to produce them. To help them in their search, she has hired a mercenary captain, Theriel Kaltis, to accompany them on his vessel, the Blackfin. Kaltis believes that either the servants of Nurgle, or the undead of the Golvarian Flesh-eaters might be involved.

Friday, 13 October 2023

Session 9

Drizzleshroom

The party fights against the mighty Drizzleshroom and his squigs, rapidly gaining the upper hand. When he realizes the battle is lost, Drizzleshroom escapes to fight another day.
The PCs find a way out of the tunnels, and back into the burning forests above. After some more travel, they find the crash site of the Grund. The airship is damaged, but with some repairs it could still fly. 

Repairs are ongoing, when Drizzleshroom makes his appearance, this time riding a huge Troggoth, and leading a veritable army of grots and squigs.

While the duardin proceed with the repairs, the party fights the advancing horde, killing multitudes and defeating Drizzleshroom himself. As more of the grots and squids rush to the site, the Grund in finally repaired enough to take flight.

Wednesday, 13 September 2023

Session 8

The Heroes spend the night in the underground ruins, watching over the survivors of the crash. During their stay, they're attacked by ghostly undead coming out of the very walls of the cave. The Heroes defeat the undead, and abandon the ruins.

They reach a vast flooded cave covered in fungi; colossal branches of vegetal matter cross the cave, granting access to other tunnels. While they walk on these paths, swarms of grots come out of the surrounding tunnels, and crawl over the natural bridges. The Heroes fight the green-skins hordes off until the grots loose their courage and break from combat.

Further ahead the group find themselves in a cavern filled with endless varieties of mushrooms. A hulking grot infested with mushrooms coming out of his skin blocks their path, and challenges them, as swarms of squigs come out of the surrounding vegetation. Combat is imminent.



Thursday, 3 August 2023

Session 7


The Heroes do what they can to save as many people from the crashed ship. They help Apothecary Elma recover several medical supplies from the wreckage, and protect a few crewmembers from marauding daemons. When the situation is under control, together with Captain Brokka they plan their course of action.

Another ship fell not too far from their ship, and it looked to be in better conditions. The survivors decide to try and find the other ship. When they start on their path, the ground itself gives away, dropping them into undergrounds tunnels. The tunnels are not natural formations, but they cannot identify their craftmanship.

Luckily, the tunnels seem to go toward the right direction, so the survivors take advantage of the cover offered by the passages. But the tunnels are not uninhabited: a stampede of mutated cattle rushes toward the party and the survivors. The PCs uses magic and cunning and avoid being trampled.

Further ahead, they chance upon ancient underground ruins. The place seems defensible enough, so the party decides to set camp for the night.


Wednesday, 19 July 2023

Session 6

The party leaves Brightspear on board of an airship, together with a fleet of Kharadron vessels. On their way to Anvilgard they encounter a weird pink tempest. The tempest was actually cover for a horde of deamons.

The PCs fight against the daemons and succeed in protecting their vessel. Unfortunately, other airships from the fleet do not fare that well, and one of the airships crashes against the Heroes' craft. Both ships plummet to the ground, leaving the PCs stranded in an hostile jungle.



Wednesday, 28 June 2023

Session 5

The party fights against the gathered acolytes, while at the same time trying to deactivate the gate and stop the Lord of Change from coming through. With a combiantion of smarts, spells, and blades, they manage to defeat the chaos worshippers, kill the traitor, and close the Gate.

When the Lord Arcanum arrives on the scene, he congratulates the Heroes for a job well done, and for having brought once again light to the beacon that protects the city from daemonic assaults. This earns the party the honorable title of Bloody Lightbringers!

Bloody Lightbringers